de Castell, Suzanne and Jennifer Jenson. 2007. Worlds in Play: International Perspectives on Digital Games Research. Lang, Peter New York.
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von: Max de Molière
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Pop. 3.89%
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Gomes, Renata. 2005. The Design of Narrative as an Immersive Simulation. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
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von: Max de Molière
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Pop. 4.21%
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Heliö, Satu. 2005. Simulating the Storytelling Qualities of Life: Telling Stories with the Sims. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
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bearbeitet von: Gebhard Grelczak
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Pop. 95.96%
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Mateas, Michael. 2005. Build It to Understand It: Ludology Meets Narratology in Game Design Space. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
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von: Max de Molière
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Pop. 6.03%
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Warnes, Christopher. 2005. Baldur?s Gate and History: Race and Alignment in Digital Role Playing Games. Paper read at Changing Views: Worlds in Play: Proceedings of the 2005 Digital Games Research Association Conference.
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von: Max de Molière
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Pop. 3.77%
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